[package] edition = "2021" name = "firebeetle_2_board_esp32_c6" rust-version = "1.86" version = "0.1.0" [[bin]] name = "firebeetle_2_board_esp32_c6" path = "./src/bin/main.rs" [dependencies] defmt = "1.0.1" esp-bootloader-esp-idf = { version = "0.2.0", features = ["esp32c6"] } esp-hal = { version = "=1.0.0-rc.0", features = [ "defmt", "esp32c6", "unstable", ] } critical-section = "1.2.0" embedded-io = { version = "0.6.1", features = ["defmt-03"] } esp-alloc = { version = "0.8.0", features = ["defmt"] } esp-wifi = { version = "0.15.0", features = [ "builtin-scheduler", "defmt", "esp-alloc", "esp32c6", "smoltcp", "wifi", ] } panic-rtt-target = { version = "0.2.0", features = ["defmt"] } rtt-target = { version = "0.6.1", features = ["defmt"] } smoltcp = { version = "0.12.0", default-features = false, features = [ "defmt", "medium-ethernet", "multicast", "proto-dhcpv4", "proto-dns", "proto-ipv4", "socket-dns", "socket-icmp", "socket-raw", "socket-tcp", "socket-udp", ] } [profile.dev] # Rust debug is too slow. # For debug builds always builds with some optimization opt-level = "s" [profile.release] codegen-units = 1 # LLVM can perform better optimizations using a single thread debug = 2 debug-assertions = false incremental = false lto = 'fat' opt-level = 's' overflow-checks = false